GTA V game review: here you can relax
06.05.15
We tell you how and why you can play GTA V for 48 hours with a break only for a short nap and a snack. You won’t get tired like you do from other computer games (attention: possible spoilers)
This is where reality TV stars, paparazzi and heelers live. Judge for yourself…©
The Grand Theft Auto universe has 15 episodes. Each action corresponds to different time periods. For example, GTA 2, released in 1999, is set in 2013, as is GTA V, which we are talking about today. In the second part we actually played around in the future, in the fifth we encountered familiar trends and events. Selfies on smartphones, reality shows about those trying to become celebrities, and everything that GTA fans love – incredible action in a virtualized modern world.
The PC version, as always, was a long wait. The release was postponed several times , but we planned to write our impressions specifically on based on the PC version. Overall, there are 62 missions to complete, which will expand to 69 depending on key decisions you make. The game can have three endings. All this is spread over an area almost four times larger than the entire state from GTA San Andreas, or eight times larger than the territory of Liberty City from GTA IV.
GTA V has three main characters. Two of them are old-time bandits with experience, the third is a growing gangsta.
Michael de Santa (real name Michael Townley) is with his family under the protection of government agencies and owns a capital of a couple of million. Lives in the wealthy Rockford Hills area (the game’s equivalent of Beverly Hills). A kind of retired mafioso.
Trevor Phillips, his best friend, is a former air force pilot and mentally unstable. He hates his redneck neighbors from the desert. These same redneck neighbors are terrified of him. With nothing to do, he can take over all the illegal businesses in the area (“Trevor Phillips Industries”).
Franklin Clinton is an African-American, before meeting Michael he works for an Armenian criminal car dealer, an aspiring participant in ghetto wars, lives on Grove Street (GTA San Andreas).
Each hero has his own unique charm and image. You can put a tuxedo on the hillbilly Trevor, and tattoo the heels of the retired bank robber, but the characters will retain their character. As always, the plot will not forget about the guys from the previous parts. “I know a guy from Eastern Europe…” is one such reference (GTA IV).
You can switch between heroes yourself, but sometimes in missions a script will do this for you. For example, while one is breaking into a building, the second is covering him with a sniper rifle from a nearby roof. Ultimately, you control both.
Center: Switching radio stations
Bottom right: Character selection (the fourth one is your character from the online version)
Bottom left:Minimap
If the characters are far from each other, the transition process looks like a “jump” through the satellite camera. If close, then with a slight slow-motion effect. We should note that sometimes the transition in missions fails and the game crashes. This happens regardless of whether you are playing on a licensed or pirated version. But out of the “planned” two “flights” only one happened. So don’t get upset prematurely.
The heroes have their own special abilities: Michael shoots in bullet time (like Max Payne), Franklin drives a vehicle in bullet time, and Trevor goes berserk – he deals more damage and takes less (like ogres in Warcraft). To replenish the ability scale, you need to drive recklessly, drive at maximum speed and hit your opponents in the head. The remaining skills are general and made by analogy with the previous series: driving, endurance, lung capacity, shooting, etc.
All this can be used during missions. For example, robberies have variability and are included in the online version as a separate mode. You can rob a bank head-on or, at the right moment, replace the guards. With any option, you are guaranteed action and adrenaline.
Haven’t played shooters for a long time? The first-person view will add the features of a simulator to driving vehicles, and realism and ease of aiming to shooting.
In addition to tasks, in Los Santos and its surroundings you can kill time on many things: getting tattoos and hairstyles, tuning cars like in NFS Underground, going to strip clubs and pubs, robbing cash-in-transit trucks, buying a tank, or in a civilized way – taking bike rental. Unlike the linear principle, when you don’t have money for all this at the beginning of the game, here the heroes quickly make a fortune that you can spend.
Following the fashion for variety, the game constantly contains mini-games. During yoga, press the arrows and move the mouse correctly; hold down the spacebar while touching the stripper until the guard sees it.
The pace of the game is very high. After recovering from the frantic chase in the mission, even on the way home you can get into anything. Dying in an accident is as easy as shelling pears, and it doesn’t matter whether you are a pedestrian or a driver. The car will explode from a strong impact, and falling off a motorcycle at a speed of 200… even virtuality does not survive this. The flight through the windshield was also left.
Driving any vehicle can be mastered in a couple of minutes. This applies to cars, tractors, tow trucks, airplanes, helicopters and even submarines. That is, the transport controls are arcade-style, but this is specifically made for entertainment and maintaining the pace of the game. Didn’t calculate the distance between cars? It’s not scary, the body is only slightly crushed, and the speedometer needle shoots up quickly.
So many events happen in GTA V in a couple of minutes that it would be enough for a video for a cheaper computer game. You walk your dog, throw a ball at a guy, and he attacks you. You fight back, they call the police, you run to steal a car, the driver hits you out of fright, the cops come, kills you, gets into another car, hits the tank, we’re on fire, we jump out… and right under the pursuing car.
Avoiding the police is a little different now. For a minor violation you are given the first star. If you start running away, you’ll get a second one immediately, allegedly for resisting arrest. The sixth star was removed, but the army with tanks on the protracted fifth star will be used.
Interestingly, if you drive fast enough, all the cars “lubricate” into their real-life counterparts. The entire GTA auto industry is the dream of a Chinese plagiarist automaker. And what about parodies of real brands? Pisswasser beer is just one of them.
The game is one of those that keeps you in the plot, without letting you go for a minute. This is a film where you act as a movie machine to run the film. Missions lead the narrative with virtually no time gaps. Video inserts with brilliant texts give you a moment’s respite and immediately plunge you headlong into new events.
The world of GTA will accidentally give you an escape from the police while giving a ride to two robbers, or participation in a bike ride with a crazy feminist. This whole action movie is so dynamic, which is probably why it became possible to save on the go, right from your mobile phone.
At the end of the game you will be shown statistics in the form of a psychiatrist’s diagnosis: how cruel, purposeful and balanced you are. The numbers are based on the number of kills and the social side of life – additional missions with family and other heroes are taken into account. However, something tells us that half of the points will still slide into the definition of “violent psychopath.” If only because in just one mission you will kill about fifty militants of a military organization, helping your best friend.
The game is so well thought out that even the trio of protagonists themselves look interesting. They didn’t meet by chance, they weren’t friends from the start, the writers brought them together exactly the way they brought them together, and only this originality makes you delve into the details of the game and delve into every new frame with rapture.
“After the release of GTA V on consoles a year and a half ago, it became clear that the appearance of a computer version, if it ever happened, would most likely not be very soon. To try GTA 5, I even borrowed a friend’s console for a while. But just a couple of missions made it clear that the gamepad controls didn’t suit me at all. Controlling your aim with a joystick is not what Quake taught me.
I had to forget about it before it appeared on PC. I waited… In short, GTA V was very captivating. I don’t even remember the last time I played so much. It’s impressive how much work the developers have done. I highly recommend it.”
What kind of hardware is enough for a comfortable game, and what kind of hardware is needed to display super-quality shadows and details – read in Homer Simpson’s blog.
Grand Theft Auto V
Developer: Rockstar North
Website: www.rockstargames.com/V
System requirements: www.rockstargames. com/V/ru_ru/info/pc/specs
Rating:
+ plot
+ graphics
+ details
– rare flights
hi-tech.ua project manager
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